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Author |
Thread Statistics | Show CCP posts - 41 post(s) |
Neckbeard Nolyfe
Federal Navy Academy Gallente Federation
18
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Posted - 2014.10.01 23:16:00 -
[1] - Quote
CCP Nullarbor wrote:FYI jump fatigue and jump activation timers will NOT be affected by TiDi. They will also continue running during downtime or while an account is lapsed.
Did you not get the hint? Continue with this change, and o7 to you're game m8. ~lvl 60 paladin~ |
Neckbeard Nolyfe
Federal Navy Academy Gallente Federation
21
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Posted - 2014.10.02 17:46:00 -
[2] - Quote
CCP Greyscale wrote:Planned new feature to address new player movement:
For players less than thirty days old, once per player corporation joined, and For all players, once a year
You may push a button in your corp interface (while a member of a player corp and docked) that: - Moves your medical clone to a station designated by your corporation, and - Automatically moves you to your medical clone
Exact method of corporations designating target station still being ironed out, but it will involve at the very least being able to designate a default station for all corp members, and will likely be allowed for *any* station with a corp office, regardless of system sec status.
This seems to us like it solves the "I want to recruit people to nullsec" concern, and also gives non-nullsec recruiters an easier way to get genuinely new players to the right location easily.
Thoughts? Pasting this into the FAQ and also trying to get it into the blog proper.
Can you implement a button in the interface that will remove you from this game?
~lvl 60 paladin~ |
Neckbeard Nolyfe
Federal Navy Academy Gallente Federation
22
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Posted - 2014.10.04 21:19:00 -
[3] - Quote
Kassasis Dakkstromri wrote:Yar! Captain Neckbeard! will save yer game m8ty!
No.
~lvl 60 paladin~ |
Neckbeard Nolyfe
Federal Navy Academy Gallente Federation
22
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Posted - 2014.10.05 16:35:00 -
[4] - Quote
Nazri al Mahdi wrote:uziel99 wrote:W Sherman Elric wrote:The travel changes will be nice but only if they coupled with new access points. As the changes stand **** holes like the ass end of eve in branch are perfectly safe. Null will need to be thinned out more low sec lines of entry. More direct connections to high sec. The biggest problem after power projection is access. but branch one gate from high sec and you have instant content.
Put the ore ring one jump from high sec and instant content.
Change GW to a mix of high, low, and null sec with stations here and there an not true pockets.
more than just jump changes need to happen the map needs to be remodeled. The downsde to living in places like Branch or Tenal is the huge PITA it'll be to get logisitics done. They never did get around to providing materials for local T2 industry or the other racial isotopes (via new belts, or even new alchemy/industry prints) in null. they should have done that first before these changes. PL's Manfred Sideous says the same thing. See, this is bringing all of nullsec together! Let's form the actual blue doughnut for 6 months and burn empire to the ground, pretty please!
You are ********, stop posting. ~lvl 60 paladin~ |
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